Welcome! What is KinectEDucation?
Why was this site started?
KinectEDucation is an educator-driven community resource for developers, teachers, students, enthusiasts, and any other education stakeholder to promote the use of Kinect applications in classrooms. Our goal is to transform classrooms to a 21st-century model of learning with accessible technology – to integrate a “connected education” – and we want you to be a part of this! Join the movement!
With KinectEDucation, you can freely:
Download and upload Kinect resources for classroom use
Read the latest about using Kinect in education
Share and learn from others about using Kinect in education
Discuss anything else about Kinect relevant to education
Why haven’t most classrooms evolved to reflect the changes that have occurred in all other areas of industry over the past 200 years? Why don’t classrooms consistently foster the timeless principles of learning that we know to be true – principles governing successful collaboration, communities, and relevant learning?
On the outside looking in, it seems so easy. However, any teacher or administrator will testify that’s one of the biggest obstacles to overcome. Why are there two dichotomies? Simply stated, there’s a lot to consider. Evaluating the countless parameters influencing “modern day” classroom structure (standardized assessments, legislation, equity, finances, bureaucracy, learning fit within a scheduled time, etc.) helps to empathize with why educators’ innovative ideas don’t always nicely fit within the parameters of public education.
Integrating educational Kinect applications represents a blended classroom model, where we can explore innovative learning opportunities within the controlled setting demanded by the structure of public education.
KinectEDucation is a new community; please offer your ideas for improvement.
KinectEDucation is not affiliated with Microsoft.
If you have any questions or suggestions, please contact us.